Game is played on a 7x7.
Board is chosen from one of the 596 possible
configurations.
Game goes on until both players can no longer move or if a player has no more pieces.
Legal action:
- There are two actions, Spawn and Jump
- Spawn: A player may spawn a piece if there is one piece of his pieces next to it on any adjacent squre.
- Jump: A player may jump from a cell to another cell that is two squares away in any direction(both vertically and horizontally).
- After a piece has jumped or a piece was spawned, all the adjacent pieces will be converted to the player that moved.
Resolution of a turn:
- A bot must output the coordinates where he wants to spawn a piece (e.g. b7) or where he wants to jump to(e.g. a7c7).
Output
- If the coordinates are outside of the board, the game will end and the other player will win.
- If the coordinates are inside but the square at those coordinates already is occupied, the game will end and the other player will win.