This is a 1 vs 1 game, when both players have the same amount of units and they have to use strategy to defeat the other player destroying all his/her units.
In each turn, the player could send one troop to the position that his/her wants, to do this you will have to indicate the unit id, how many points it would move in the x axis and how many points it would move in the y axis.
All the units have four states (adding one more to the archers), they are the idle position (when they aren’t doing anything), moving, fighting and death (when the unit has been destroyed), the archer have the fire position, when they are attacking to other units with their bows.
The units have a direction too, this is what direction are they looking at, this are NORTHWEST (0), NORTH (1), NORTHEAST (2), EAST (3), SOUTHEAST (4), SOUTH (5), SOUTHWEST (6) and WEST (7).
There are four types of units, these are soldiers with swords, spearmen, archers and cavalry. This follows a “Rock paper scissors” scheme, where the sword beats the spear, the spear beats the horse and the horse beats the sword. The archer can attack at units that are at a distance less than 200 points from their position, but are very week at hand-to-hand combat.
The game is divided into three leagues, adding complexity when the leagues advance, each leagues has more units in each side that the last one. The first league will have two units: a swordsman and an archer; the second one will have four units: a swordsman, a spearman, an archer and cavalry; the last league will have nine units: two swordsmen, two spearmen, three archers and two cavalries.